Twisty Little Passages: An Approach to Interactive Fiction is a nonfiction book about text adventure computer games by Nick Montfort. I picked it up to read for a program I did at work on digital storytelling. The ILL didn’t come in time for the program but no one came to the program anyway so it wasn’t a big deal.
The book was about the history and some of the artistic merit behind text adventure gaming, not the point-and-click stuff like the classic Sierra games I grew up playing with my buddy, but the ones where you’re given some text and you type some text and if you type the right thing you get further into the game, like Zork (although Zork isn’t depicted with as much reverence in the book as I had naively expected). The first game that started this form was called Adventure and was about exploring caves and solving puzzles with a randomly appearing pirate messing with you. Now they’re more complex.
The book was written about 10 years ago so my further research shows that some of the languages and tools used to create this stuff have moved on. It’s an intriguing enough topic that I’m doing the further research. We’ll see if the fiction I’ve been writing might work better in this weird little form.