book review: saint germaine – shadows fall

I was primed by my love of Greg Stolze and John Tynes’ RPG Unknown Armies to really like Gary Reed’s Saint Germaine comic. I mean a story about the great immortal wandering the earth, dying a thousand deaths, but always returning to witness more of humanity is bound to be kind of awesome. Well, no.

There doesn’t seem to be much of a story here. A writer is summoned to the immortal’s home to write his tale. He’s attacked by shadows of Lilith, the immortal’s companion. There are scenes from the Spanish Inquisition and Moscow, pre-Napoleon. The writer is consumed by shadows and used as a weapon against Lilith. That’s what I’ve got.

Maybe it would reward a more careful reading, but nothing about the art or the writing really drew me in to say, here’s something great. And with my preconceptions about the First and Last Man (and let me say again that Unknown Armies does really cool stuff with this bit of myth), this book needed to be great instead of meh.

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