game review: formula d

The previous edition of this F1 racing game was called Formula Dé and we sold it at Campaign Outfitters many years ago. I’d had the coolness explained to me, how the gearshifting worked by using custom dice, but never had the chance to play it. Now that I have, (in its modern incarnation: Formula D) I have to say it was awesome. We had a group of 9 people and it was like playing a boardgame version of Mario Kart, meaning it was great fun indeed.

Everyone has a tiny car on a track with spaces. You roll a die and move your car that many spaces. The first one to the finish line wins. “Well, that sounds about as much fun as Candyland,” you might say, and if that were all, it would be a shitty shitty racing game. But that is not all.

You see, every car has a gear shift, so you have to upshift to go faster. In 1st gear you can only move 1-2 spaces, in 3rd you move 5-8, and if you hit 6th gear you move 21-30 spaces. Each gear has its own colour coded die, ranging from a d4 to a d30.

The next question you might ask is what is to prevent a racer from just jumping up into 6th gear and moving 21-30 spaces every turn? The curves in the track prevent this. Every corner requires you to end your turn in a certain zone a certain number of times, or damage your car. An easy turn has a large number of possible spaces and you only have to end your turn in it once. A nasty pile of hairpins might be a lot fewer spaces and require you to end your turn 3 times within it, forcing you to downshift so you stay inside.

We were playing with the basic rules which just give a certain number of damage points to the cars, but the advanced rules split the damage up between tires, brakes, gears and more, which means you have to work your car a bit differently. We treated it in a much more Mario Kart fashion and had a blast.

There is a lot of luck to the game, as a couple of bad rolls on a straightaway while competitors roll well can really hurt your chances (you have to take more risks in the turns while the leader can negotiate them safely), but in our race there was a lot of position-shifting and even though Kifty ran away with 1st place, the rest of the racers were contesting with each other right to the end.

Excellent game, and one that works with kids and large groups.

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