Photo Credit: Gastown Railyards by Evan Leeson
Railsea is China Miéville’s a story about a boy named Sham who is working on a moletrain. A moletrain is like a whaling ship, but in the world of Railsea, there are no seas like we know them, only the loose earth that terrifyingly dangerous creatures (like moldywarpes and antlions) burrow through. This earth is crisscrossed by an impenetrably tangled network of rails that require expert navigation and track switching. The trains navigating the railsea are hugely various, some powered by sails, some by steam, diesel or even fusion. Out in the dangerous earth there are islands and communities, and many wrecked trains to salvage. There’s also the upsky which is poisonous and filled with alien beasts that sometimes drop inexplicable bits to earth for people to find. It’s all kinds of awesome.
Sham begins the story as a mediocre doctor’s apprentice, serving a captain in search of her philosophy, a giant ivory mole named Mocker-Jack that took her arm. Miéville does this thing where this creature she’s hunting is explicitly philosophical at the same time that it’s a physical beast that could crush a train. It’s directly inspired by Moby Dick but is wildly divergent from Herman Melville’s story.
Strangely enough not everyone likes China Miéville’s use of language. It’s filled with words that are made-up but make sense and I am a fan. The book is published as YA and while the language is intricate and ornate, it will knock the right reader’s socks off. Comparison-wise, it’s got similar themes to Ship Breaker, but the language is less straight-forward. The plot is stronger and more direct than Mechanique, which had a similar kind of language/mood.
I loved the hell out of this book and am only sad it’s over and I’ll have to wait for Miéville’s next one.
Ocean is a great little scifi story about a UN weapons inspector who heads out to Jupiter’s moon Europa because a scientific team there found a shitload of billion-year-old alien coffins. There’s another corporation out in orbit of Europa too and they’re interested in the weapon potential of these alien devices.
The book is full of good Warren Ellis dialogue between bitter cranky people trying to save the world. The evil corporation guys have all had personality replacements for the length of their contracts so they’re full on corporate drones, while the heroic real people make terrible food and talk about sex a lot. There are some cool ideas about weapons in space, a great fight sequence using manipulation of the space station’s gravity, and Ellis’ old-school rocket fixation (transferred to the main character) helps to save the day.
I really enjoyed the book and it’d make a great movie.
Jack Holloway is an ex-lawyer current-prospector on a remote planet who finds a huge mineral claim. He also finds a bunch of fuzzy creatures that take up residence in his home out in the (dangerous) jungle. The story follows the wrangling over people getting what they want, which isn’t always completely obvious. There’s intrigue and CSI-type stuff, courtroom drama, and debates over sentience. All classic SF stuff.
There are a few points where I think I can guess how the original differed from Scalzi’s story, just in the way some things are set up that feel specifically modern, but there are only enough of them to make you feel like you’re clever. They don’t dominate the proceedings.
Like most of Scalzi’s work, it’s a quick read, but worth the time if you like witty scifi.
I read John Scalzi’s blog but he’s not an author whose books I clamour for on the day of release. This week, though I felt an urge for his non-bloggish writing and got a bunch of books from the library. First up, the YA novel set in the Old Man’s War universe called Zoe’s Tale.
This book is about Zoe, the teenage daughter to two war-heroes turned colonists. She’s got a special relationship with an alien race and is kind of bored with her life on Huckleberry (though there’s a lot of exciting backstory to her life you can read in the other Old Man’s War books about her parents). She and her parents and her alien bodyguards head off to start a new colony. Zoe makes friends, deals with relationship issues and gets embroiled in interstellar politics.
It’s a really interesting book because of what it leaves out. It takes place at the same time as The Last Colony so you read this knowing that yeah you’re missing stuff, or having it summarized because Zoe heard about it secondhand. It had a different feel because of it. You really felt like Zoe was dealing with a world and events out of her control. I liked it a lot.
I was also reading this to see if I could suggest it as a standalone YA novel (I’ve only read the first book in the series and that was a few years ago). I think I can. It doesn’t hit quite the same beats as usual, but it’s different in a good way, and Zoe’s got a good voice and feels funny and real.
Sardine in Outer Space is a science fictional story written by Emmanuel Guibert and drawn by Joann Sfar that’s much more goofball than y’know, serious speculation, but is also a tonne of fun. Sardine is a little girl who travels around in space with her pirate uncle Captain Yellowshoulder as they fight the terrible villain Supermuscleman in a collection of short episodes.
There’s lots of travel to one-note worlds where they deal with aliens and the stakes are always very high, loads of traps and clever escapes. It’s exactly the kind of thing I wished I’d had to read as a kid, like Spaceman Spiff adventures, but packed into a book. It’s translated from the French by Sahsa Watson but feels very natural in its voice.
Joann Sfar is of course responsible for the grownup comic The Rabbi’s Cat, but also for the kids comics Little Vampire and Dungeon which I also recommend. Sardine is much more madcap and targeting younger readers than the Dungeon series.
Stephen Baxter’s Last and First Contacts is a collection of short stories that to me, have the common theme of scale. There are stories about dark matter ripping the universe apart, and about alien consciousness that is propagated by gravity waves, and story after story of life continuing without people, or with radically changed people. It was a collection of big stories and I liked that.
Strangely, the first story in the book, and the only new story, is the smallest scale, about an amateur German astronomer working on Von Braun’s rockets. I also really liked the pulpy alternate history exploration story about a world where the Pacific was uncrossable, not because of storms, but distance-wise. On a Nazi air-city they fly the distance from the Earth to the Moon over the ocean but never get to the Americas because of a fold in space that hides remnants of the past, mammoths and Neanderthals and dinosaurs. It was very neat.
Spacedog is Hendrik Dorgathen’s wordless comic about a dog that is living on the streets and then shot up into space (kind of like Laika, but in a more rough art and big-brush-stroke art style). In space the dog contacts aliens and they communicate using speech bubbles with little icons in them. Then he comes back to earth and has a family. It’s an okay little story. Very colourful.
Doug TenNappel’s Bad Island is a comic about a family of four who go out on a sailboat vacation and end up shipwrecked on an island filled with strange creatures. It’s also about an intergalactic being who went to war despite its parent’s wishes. The comic has lots of good family banter (everyone is funny and trying to make the best of a bad situation) and excellent splash pages of pople running from rock monsters or whatever. I love TenNapel’s drawing style. The intergalactic being story was a little bit confusing with its early lack of context, but it all works out.
Ben Hatke’s Zita the Space Girl: Far From Home is a great science fictional kids comic. Zita and Joseph find a big red button in a field. Zita presses it and Joseph gets sucked through a vortex. Then she summons up her courage and presses it again to go after him. They’ve both ended up on an asteroid filled with aliens (and robots), some of whom speak English. The asteroid is going to be destroyed by a comet in three days though, so they need to get out of there. Joseph has been kidnapped and taken to a castle to be imprisoned and Zita gathers up her resources to go find and rescue him. She makes allies and gets betrayed and eventually everything works out pretty well.
There’s nothing crazy complex going on with the plot, but the characterization is fun. There’s a war-bot that likes to tell stories of his escapades (much like warship in The Culture novels) and a giant mouse who doesn’t speak but prints out little messages from his collar. The art is cute and the story moves really quickly. I liked it a lot.
Usurper of the Sun is a science fiction novel by 野尻 抱介 (Housuke Nojiri). A blurb on the cover said it was a “blend of Arthur C Clarke and Haruki Murakami” which made me grab it off the shelf in the library. Let me warn you: the only similarity with a Murakami novel is that both authors come from the same island nation. Happily, it is very much like an Arthur C Clarke novel, which was enough for me to like it.
Aki is a young girl in high school who is the first person to notice a giant structure on Mercury that will eventually block out the sun. She dedicates her life to science to understand it and find out who built it, why and what can be done to communicate with the Builders all while ensuring human survival in our solar system.
There are a lot of interesting ideas in the book. It’s a good first contact story dealing with communicating with aliens that are entirely different from ourselves, and the assumptions humans bring to communication.
The characterization is pretty terrible. Maybe it’s just the translation, but everything is very declarative about loneliness and how much things mean to the different characters, and it all feels very clumsy and amateurish. But the characters were clear and you could see how better word choices could make it feel less sterile. Maybe it was trying to emulate those old science fiction stories where characters were standins to carry science around. In that case it worked. It felt very classic in its approach.
The ideas were interesting and if it seemed a little simplistic in places, well, there are worse things in the world.